This is the complete list of members for bt::matrix4d, including all inherited members.
addRotate(quaterniond &_a) | bt::matrix4d | inline |
addRotateSelf(quaterniond &_a) | bt::matrix4d | inline |
addScale(vector3d &_a) | bt::matrix4d | inline |
addScaleSelf(vector3d &_a) | bt::matrix4d | inline |
addTranslate(double x, double y, double z) | bt::matrix4d | inline |
addTranslate(vector3d *_a) | bt::matrix4d | inline |
addTranslate(vector3d &_a) | bt::matrix4d | inline |
addTranslateSelf(double x, double y, double z) | bt::matrix4d | inline |
addTranslateSelf(vector3d *_a) | bt::matrix4d | inline |
addTranslateSelf(vector3d &_a) | bt::matrix4d | inline |
identity() | bt::matrix4d | inline |
invert(matrix4d *_a) | bt::matrix4d | inline |
invert() | bt::matrix4d | inline |
matrix4d() | bt::matrix4d | inline |
operator[](unsigned int id) const | bt::matrix4d | inline |
ortographic(int _w, int _h, float _aend, float _astart, float _scale) | bt::matrix4d | inline |
perspective(int _w, int _h, float _aend, float _astart, float _fov) | bt::matrix4d | inline |
scale(vector3d &_a) | bt::matrix4d | inline |
transform(const vector2d &_a) | bt::matrix4d | inline |
transform(const vector3d &_a) | bt::matrix4d | inline |
transform(const vector4d &_a) | bt::matrix4d | inline |
translate(double x, double y, double z) | bt::matrix4d | inline |
translate(vector3d *_a) | bt::matrix4d | inline |
translate(vector3d &_a) | bt::matrix4d | inline |