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_FORCEINLINE | vector3d () |
| The constructor does not set the initial values to the fields.
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_FORCEINLINE | vector3d (double a) |
| Конструктор, задает все параметры равными одному значению.
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_FORCEINLINE | vector3d (double _x, double _y, double _z) |
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_FORCEINLINE void | add (vector3d &a, vector3d &b) |
| Addition of vectors.
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_FORCEINLINE double | angle (vector3d &b) |
| The angle between the vectors.
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_FORCEINLINE void | combine (vector3d &a, vector3d &b, double c, double d) |
| Scaling and addition of vectors by the formula a * c + b * d.
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_FORCEINLINE vector3d | cross (vector3d &a) |
| Cross product.
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_FORCEINLINE void | cross (vector3d &a, vector3d &b) |
| Cross product.
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_FORCEINLINE double | dot (vector3d &a) |
| Dot product.
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_FORCEINLINE void | lerp (vector3d &a, vector3d &b, double c) |
| The vector interpolation between a and b, с[0.0 .. 1.0].
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_FORCEINLINE void | neg () |
| The appeal of the sign of the vector.
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_FORCEINLINE const vector3d | norm () |
| Converts the vector to a unit length.
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_FORCEINLINE void | normalize () |
| Converts the vector to a unit length.
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_FORCEINLINE const vector3d | operator& (const vector3d &a) |
| Cross product of the vectors.
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_FORCEINLINE const vector3d | operator* (const quaterniond &_b) |
| Transforming a vector by a quaternion.
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_FORCEINLINE const vector3d | operator* (const vector3d &a) |
| Element-by-element multiplication of vectors.
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_FORCEINLINE const vector3d | operator*= (const double &b) |
| Scaling vector.
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_FORCEINLINE const vector3d | operator*= (double &b) |
| Scaling vector.
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_FORCEINLINE const vector3d | operator+ (const vector3d &a) const |
| Addition of vectors.
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_FORCEINLINE const vector3d & | operator+= (const vector3d &a) |
| Addition of vectors.
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_FORCEINLINE const vector3d | operator- (const vector3d &a) const |
| Subtraction of vectors.
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_FORCEINLINE const vector3d & | operator-= (const vector3d &a) |
| Subtraction of vectors.
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_FORCEINLINE double & | operator[] (unsigned int id) const |
| Accessing parameters as array elements.
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_FORCEINLINE const double | operator| (vector3d &a) |
| Dot product of the vectors.
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_FORCEINLINE vector3d | reflect (vector3d &a) |
| The reflection vector.
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_FORCEINLINE void | scale (double a) |
| Scales the vector.
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_FORCEINLINE double | sqrLen () |
| Vector length squared.
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_FORCEINLINE void | sub (vector3d &a, vector3d &b) |
| Subtraction of vectors.
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_FORCEINLINE void | zero () |
| Sets the value of the fields to zero.
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_FORCEINLINE friend vector3d | operator& (const vector3d &a, const vector3d &b) |
| Cross product of the vectors.
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_FORCEINLINE friend vector3d | operator* (vector3d &a, double &b) |
| Scaling vector.
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_FORCEINLINE friend vector3d | operator* (double &b, vector3d &a) |
| Scaling vector.
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_FORCEINLINE friend vector3d | operator* (vector3d &a, const double &b) |
| Scaling vector.
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_FORCEINLINE friend vector3d | operator* (const double &b, vector3d &a) |
| Scaling vector.
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_FORCEINLINE friend vector3d | operator* (vector3d &a, vector3d &b) |
| Element-by-element multiplication of vectors.
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_FORCEINLINE friend vector3d | operator* (const vector3d &a, const vector3d &b) |
| Element-by-element multiplication of vectors.
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_FORCEINLINE friend vector3d | operator+ (vector3d &a, vector3d &b) |
| Addition of vectors.
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_FORCEINLINE friend vector3d | operator+= (vector3d &a, vector3d &b) |
| Addition of vectors.
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_FORCEINLINE friend vector3d | operator- (vector3d &a, vector3d &b) |
| Subtraction of vectors.
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_FORCEINLINE friend vector3d | operator-= (vector3d &a, vector3d &b) |
| Subtraction of vectors.
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_FORCEINLINE friend vector3d | operator/ (vector3d &a, vector3d &b) |
| Element-by-element division of vectors.
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_FORCEINLINE friend vector3d | operator/ (const vector3d &a, const vector3d &b) |
| Element-by-element division of vectors.
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_FORCEINLINE friend double | operator| (vector3d &a, vector3d &b) |
| Dot product of the vectors.
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vector3d - three-dimensional vector with double precision.
- See Also
- vector3f, vector2f, vector2d, vector4f, vector4d, bt: math